ABYSS

Updates

What's changed

We update the alpha often, sometimes several times a day. Every update comes with your copy: your library link always has the newest build, and the game says on its title screen when one is out.

  1. Alpha 0.1.2

    • The CEO waits at the end of every descent, on the seventh gate, and grows bigger and better armoured the deeper you go. He drops a pile of loot.
    • Regional Managers now drop a small pile of loot too.
    • The Mossberg 500 is a realistic size, pumps between every shot, and loads shells one at a time, fast. Pull the trigger to stop loading and fire.
    • Berserkers only charge once you reach their room or the room next to it, instead of the whole floor rushing you from the start.
    • Walking out of the sanctuary no longer flips the lighting: the evening light comes in gradually through the open front.
  2. Alpha 0.1.1

    • A hotbar: keys 5 to 8 use a supply, with the trauma kit on the first slot. Arrange it from the pack. On a controller, LB and D-pad up uses the first.
    • The Regional Manager has a look of his own.
    • Enemies that spot you hunt you through the whole zone until one of you dies. The Lancer is gone.
    • The Mossberg 500 is the pump shotgun. A sawed-off you own becomes one, keeping its level and rolls.
    • Severed limbs have weight: they fall fast, and your feet nudge them along the floor instead of kicking them into the air.
    • The Uzi holsters at the hip and is held like a pistol, paired or alone.
    • The TEC-9's cocking knob sits on the gun instead of floating above it.
    • The game tells you on its title screen when a new build is out.
  3. Alpha 0.1.0

    • The first alpha.

Get the newest build

Open the library link from your purchase email, or Find my copy to have it sent again. Not playing yet? Buy the alpha.